A hand illustrated Province with a hilltop castle, farms, a winding river and distant mountains.

A PERSISTENT ONLINE MULTIPLAYER STRATEGY GAME

Build one Province.
Shape a Realm.
Survive the Age.

Rule one Province of your own in a Realm of up to twenty real players. Share the plan, outthink your rivals and shape a World that keeps turning, even while you’re away.

In development · Free competitive play · No pay to win

TURN THE PAGE ↓
01

Your ProvinceBuild a place of your own.

20

Players in a RealmUp to twenty. One shared future.

A World in motionYour plans continue while you are away.

I THE PROVINCE

Something small.
Something yours.

A few fields. A handful of people. The beginning of everything.

Grow your economy, expand your land and decide what your Province will become. Every district serves a purpose. Every choice leaves its mark.

ROOTS BEFORE REACH

Fields feed your people. Markets fund your ambition. A strong economy gives your next move room to grow.

Production, training and journeys continue offline. Designed for thoughtful check ins, not constant attention.

Province interface · Visual direction in development

II THE REALM

Your land.
Our fate.

You rule a Province.
You belong to a Realm.

Up to twenty real players, each with something to offer. Share intelligence. Send aid. Elect a King. When the World turns against you, have people worth standing beside.

REALM OF THORNEMERE

King Aldren20 Provinces8,420 Realm Acres

An illustrative Realm
Not live game data

PROVINCE VII · GELDROP · YOU

Your Province.
Your priorities.

Build Geldrop your way and choose the Path that suits how you like to play.

IN THE REALMYour place in something bigger. What the Realm comes to rely on you for is yours to decide.

+ 14 other Provinces in this Realm · Up to twenty real players

THE CONVERSATIONS BEHIND THE CAMPAIGNS

The best move starts
with “What if we…?”

Compare reports in your Realm forum. Agree on the next move. Turn a group of neighbours into a team.

Forum visual direction · In development

“Your Province is yours. Your future is shared.”

Find your place

III THE ART OF STRATEGY

Strength has
many forms.

You do not need to do everything.
You need to know what matters next.

A closer look: War Camps
District visual direction · In development

IV THE WORLD

Beyond your borders,
someone is planning.

Other Realms. Other ambitions. The same living World.

Read the map. Watch your rivals. Choose when to negotiate and when to commit. A strong army is only part of a good plan.

Information is a resource. Find out what your rivals are preparing before deciding your next move.

EVERY AGE HAS AN ENDING

Realms rise. Rivalries take shape.
Then a new Age begins, with a new story to write.

Illustrated World map of mountain passes, seas, forests and neighbouring Realms.
THE WORLD ATLAS · Visual direction

A GLIMPSE OF THE CHRONICLE

The official trailer is in preparation.

An illustrated panorama of a medieval World, with river towns, fields and castles.
VARDRENN

A World worth
belonging to.

CONCEPT ART · NOT GAMEPLAY FOOTAGE

Earn your place. Never buy your power.

The competitive core is free. No purchased advantage. Your decisions do the talking.

FOUNDING TESTERS

The first names
in the Chronicle.

THE FIRST FOUNDING TEST BEGINS

Play early, before the wider beta. Help build the first Realms with real players. Shape Vardrenn: you’ll be playing it while it is still being shaped. Tell us what works, what doesn’t and what you’d change.

  1. Apply Complete the short application.

  2. Get invited Selected applicants receive an email with an invitation to the private Vardrenn testing Discord and further instructions.

  3. Enter your Realm Build your Province alongside real players when the first Founding Test begins on November 7.

English at launch · Planned for Desktop, iPhone and Android

VARDRENN · THE ILLUSTRATED CHRONICLE

Illustrated concept introduction · Not gameplay footage

Design preview

Visual direction · In development